Legend of Dragoon:
The Moon That Never Sets
Review by Chi Phan
If you look at the package or even at an ad, the first thing
you notice is that the Sony hype machine always say 3 years in the making, over
100 staff developers, 4 game CDs, ect. Even going as far as to say that Legend
of Dragoon is their FF series or beginning of their FF series. But it all comes
down to whether or not the game is good. And is it?? In a word, yes. Is it the
so called FF killer that will make you forget about FF8 and such?? I don't know.
You tell me.
STORY
The story starts off with our hero Dart, who's returning to his
village after a few years away. Apparently, Dart was off on a trip to find the
killer of his parents called the Black Monster. With little success, Dart has
now returned from his long trip to the village he calls home, Seles. Just as you
would know it, Dart arrives in time to see his village burned down and his childhood
friend Shana kidnapped by the Empire of Sandora. Why was Shana kidnapped?? No
one knows. So here the journey begins with Dart travelling to rescue Shana. Along
the way he will meet up with a character by the name of Rose. Rose is apparantly
a Dragoon. A person or human that have the power of a dragon and can tame a dragon.
Whether it's fate or a bunch of b.s, it turns out that Dart too is a dragoon,
in fact all the character that Dart meet along the way are somehow Dragoon too.
We'll just ignore that since this is afterall a rpg game.
Now the story starts off slow but quickly pick up pace. This is one of the best
developed story I've seen or read in a long time. What is so great about the story
is the plot twist, revelations, the who's gonna die and who's gonna live. The
story keeps you on your toes and guessing at every turn. The story takes a long
time to unfold but it's worth it. I was caught by surprised many times in this
game. Who the Black Monster was, who the real villian behind Shana kidnapping
is, and who the real villian behind the villian that is behind Shana kidnapping
is. You get the idea. There's also some great sub or hidden plot lines much in
the way of Squall and Laguna relationship storyline that makes you wanting to
know more but the game won't give it too you. In the end of the story, you want
to learn more about the Dragoons and more about the characters themselves and
what happened to them. This is a great story that cries out for a prequel more
than a sequel. The only fault I have with this game is that they try so hard to
jam down Shana and Dart as a couple down our throat. Worst that Rinoa and Squall.
Other than that, great story. Probably the best rpg story that I have enjoyed.
The ending wasn't as good as it really doesn't give you any clues to some of the
unsolve mystery. Maybe a sequel is in the making??
Score: 10/10
CHARACTERS
Let's get it out of the way. A huge thumbs up on the developement
of the characters. Each key characters or members of the party is develope beautifully.
No one is neglected here. What is so great is that each character has a very strong
background. Even some hidden secret past that will be revealed as you journey
along the story. The game doesn't just reveal a character past and misfortune
right away, no it will take you a full 4 CD game journey to find out more about
them. Hell, even in the last dungeon of the game does the story still devote time
on revealing more of the characters past. Every single character has a small little
secret about them that make great story plotlines. As stated before, there is
even a strong hint of a Squall and Laguna relationship connection between two
of the characters. One that goes without an answered by the way. Pisses me off.
But that's what makes it so great. I always said that if you can remember all
the name of the characters that are feature in an rpg game, then the game has
done a good job in developing their characters. I cared greatly about each one
of the characters in this game. The last time I cared this much was with the FF7
characters. And I just hate it when one of my favorite character dies. First Aerith,
then Gremio, and now....Nuff said.
Score: 10/10
GRAPHICS
The graphics is pretty much like FF8. You have a 3-D rendered
background with detailed characters. Or detailed as a playstation can give you.
The background graphics are very good in this game. At the beginning you don't
really notice much as there's hardly any CG/FMV or any spectacular spells. As
the game progresses down to the third disc, then you start to notice the graphics
even more. The spells or Dragoon magic spell are spectacular. The FMV/CG are good
too but nothing that you haven't seen before. The game really goes all out on
dragoon magic spells or item spells. The downside is that this game really lack
FMV/CG. Yes there are some or lots but most of them are way too short or goes
by so fast that you don't really see anything at all. None that gives you a lasting
impression anyways. Most of the impression of the graphics comes from background
graphics and dragoon spells. A game that has 4 CD should at least have some major
FMV/CG that says" hey this is why this game is 4 CD long." Which is what this
game doesn't do.
Score: 8/10
MUSIC/VOICE OVERS
Music wise, very good. Not as rich as say FF8 or so but good
nevertheless. Some of the tunes are really nice. My personal favorite is the Bale
Town tune. The drawback is that there's really not alot of tune selection. I think
about 8 or 9 tunes in total. I could be wrong though. Still you need to have more
music tune for a 4 CD game.
As voice over goes, this is one of the best. I would put it up there with Metal
Gear Solid. When listening to the voice overs, you kinda get the feeling that
Sony is putting the stamp Made in the U.S.A on it. LOL.
Score: 8/10
GAMEPLAY
Now where to begin with the gameplay. Well, the game uses random
battles and non random battles. For the non-random battles, you have to touch
the enemies to get into a fight. The game itself is very straight forward. It
gives you an option like with FF7 on whether to have a green arrow showing you
the way/exit and stuff if you have problem finding where the exit is. The world
map travel is straightforward too. Just follow the dotted line to your next destination.
Fights between enemies are pretty easy. The game itself is pretty easy for regular
rpgers. The one thing to note is that when you get hit with a status ailment such
as fear or poison, you're pretty much in a status state until you get an item
to get rid of your status ailment or visit a town. This can be really annoying.
Battle System: Okay, this is the main meat of the gameplay. First off,
you can have 3 members in a party fight. You get up to 7 members to choose from.
Of course each member has his or her own unique contribution. The battle system
is broken into the human stage and dragoon stage. We'll go with human stage first.
Like with most rpgs, your choice of menu is attack, defend, and items. The only
thing you don't have is magic. You can only get magic in the dragoon stage. The
fights are in a turn base although sometimes the enemy will cheat and take multiple
turns. The game uses a unique system called Additional Attack system. Think of
it as your combo attack or special attack. Every character starts off with one
Additional Attack Skill. Except for your archers as they don't have any additional
skills or special attack. When you attack, you will see a blue square at the center
screen with a large rotating square collapsing into the blue square in the center.
Your job after selecting attack is to press the attack button again but at the
same time the large square collapses onto the square in the center. If you do
it correctly you will get off a special attack. Each time you do it correctly
you get one additional skill points. Once you have enough additional skill points.
Your special Additional Attack level goes up. Of course depending on what Additional
Attack you are using, you may have to do a combo of collapsing square inorder
to get off one special Additional Attack. Now sometimes the enemy will use a counter
attack and the blue large collapsing square will turn to red. You will then have
to press the cancel button instead of the attack button at the right time. If
done correctly you will continue on with your Additional Attack. If not, then
you get hit back instead. This can be hard or easy depending on the Additional
Attack you are using. It takes quite a long time to learn how to use this system
properly. That's pretty much the basic of the human character fight.
Now for the Dragoon fight. Each time your human character attack, they gain SP
points. Once the SP bar is filled up you can change to a Dragoon. A Dragoon is
an elemental stronger version of your human character. There are positive and
negative about this. The positive is that you can use stronger attack and use
elemental magic. Negative is that you can't use items, defend, escape, ect. Just
magic and attack. Dragoon magic are basically strong elemental summon magic. When
a Dragoon attack, you see a somewhat radar looking thing with a needle in it if
you will call it that. The needle will spin around and around. You have to press
the attack button again at the exact same point as to where the needle started
off once it starts spinning. You have to do this correctly three times. Once done
correctly, you will get off a Dragoon special attack. Again, this will take some
time to learn correctly.
Overrall, the game is pretty much basic rpg turn base stuff with the exception
of the Additional Attack Skill System. That will frustrate many gamers from time
to time including yours truly. But it can also be pretty fun too. Overrall a 7.
Score: 7/10
EXTRAS/REPLAY
Now there's really no mini games in this game at all. None that's
significant or worth a mention anyways. There is however 3 extra stages or boss
fight that you can get. One is fighting four previous dragoons, two is a bonus
boss in a secret place. And lastly, the third one is that during the game you
can find stardust in different hiding spot throughout the game. If you manage
to find all 50 stardust, you can fight a hidden magic boss. That's about it for
extras. Replay comes solely on whether or not you enjoy the game and want to give
it another try. You probably will just to pick up more tidbits on the storyline
that you didn't notice before. Overrall this game could use a little bit more
on the extra side of things.
Score: 6/10
My final thoughts. If you are looking at a big picture, 3 years
in the making with over 100 member staff, your really don't see the results at
all. This game is as good as say FF7 or even FF8 but even then, those games didn't
take that long to make. Now Dragoon has one of the best storyline that I've played
and really is a good rpg game but I really don't see the need for it to be on
4 CDs or that it takes 3 years to make. This game is a really good game in itself,
it doesn't need Sony to overhype it into something that it can't live up to. By
far certainly not the potential FF killer or anything like that. In terms of the
Dragoon storyline. I would love to see a prequel base on the past 7 Dragoons as
they definetly intrigue me. The endings wasn't as full filling as I want it to
be as there were some unresolved stuff and too short. I gave the story a ten because
to simply put, I was quite surprise with by some of the revelation to the storyline.
Final Score: 9/10
Best Dragoon Magic: Final Burst
Funniest and Cutiest Character: Meru
Best special attack move: Demon Dance
Best overrall fighter: Rose
Favorite Character: Lavitz
Least Favorite Character: Shana
Plotline that needs to be resolve the most: Haschel search for his daughter
Want to see a sequel: Yup
Time to complete: over 50 hours
~Chi Phan
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